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C/C++ Source or Header  |  2001-07-20  |  163 b   |  6 lines  |  [TEXT/CWIE]

  1. #include "system.h"
  2. #include "SDL_types.h"
  3.  
  4. extern void mixEngineSound(int player_i, Uint8 *buf, int len);
  5. extern void playCrashSound(int player_i, int player_o);
  6.